In a STEAM classroom, resources used are Chromebooks, graphing calculators and math and science manipulative to work on phenomena's introduced to students. This allows them to investigate, formulate theoretical plans for executions, and rework designs with each new learning, until they have achieved a final product.
Chromebooks play a pivotal role in the investigation of the phenomena's that occur all around us. With Chromebooks, phenomena's can be researched globally without limiting to classroom, data accumulated daily, presentations prepared, and cultural adaptations displayed with projects.
Utilization of Chromebooks have shown significant impacts on learning, especially for students with multiple intelligence, students with disability and English Language Learners. It is a much needed tool vital to their success.
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In a STEAM classroom, resources used are Chromebooks, graphing calculators and math and science manipulative to work on phenomena's introduced to students. This allows them to investigate, formulate theoretical plans for executions, and rework designs with each new learning, until they have achieved a final product.
Chromebooks play a pivotal role in the investigation of the phenomena's that occur all around us. With Chromebooks, phenomena's can be researched globally without limiting to classroom, data accumulated daily, presentations prepared, and cultural adaptations displayed with projects.
Utilization of Chromebooks have shown significant impacts on learning, especially for students with multiple intelligence, students with disability and English Language Learners. It is a much needed tool vital to their success.
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